What makes caw blade good




















Round 4 vs. His maindeck featured a few too many Vampire Nighthawks and Skinrenders. Game 1 I took some hits from Nighthawk but eventually got Sworded Hawks going.

I got a Jace into play when he was tapped out and was careful to play around his Creeping Tar Pits. Mystifying Maze helped with that. I subsequently played Jace, bounced his Titan, and made him discard it as well as untapped my lands. Round 5 vs. There was a point where he was one mana short of casting Emrakul, but I made sure that I could still win if he managed to cast it.

He applies pressure and I die. In Game 3 he again stumbles on mana and I capitalize by resolving a few Planewalkers. He draws the lands he needs but I slowly grind him out. If they have it, then they have a huge threat available to them on turn 3.

Boarding becomes difficult. The obvious conclusion would be to leave in Day of Judgment over Flashfreeze, but you have to know their list to do so. Round 7 vs. Kuldotha Red Coverage for this match can be found here. Quarterfinals vs. Playing against Luis is always interesting. Semifinals vs. RUG In the first two games we each take turns missing land drops until death greets us. Coverage for this match can be found here. In any case, the deck I played was great and there is hardly a card I would change, though Baneslayer deserves consideration over Linvala and Mortarpod could find its way into the sideboard.

Lightning Bolt and Arc Trail give you an edge against the aggro decks, but cost you a lot in the Valakut matchup. Without Day of Judgment and Tectonic Edge, the matchup gets considerably harder. The sword would then be equipped to the Squadron Hawk. These two cards broke the format. The deck was deemed too powerful, since no deck really stood a chance against it in the metagame , so Jace, the Mind Sculptor and Stoneforge Mystic were banned from standard play. MTG Wiki Explore.

Main Page All Pages. It not only allowed you to blow the opponent out of the water, tempo-wise, but it also made sure you retained card advantage. The thing is though Sword of Fire and Ice gives our little birds protection from both of their removal colors in the form of red and blue. This would also replace the discard with a card draw, and also allow us to kill their Vendilion Clique s with the trigger: something we were unable to do with Sword of Feast and Famine as they would simply be blocked by the Vendilion Clique s.

I think this would have efficiently put us on the offensive, but I guess we'll never know for sure. Considering two of our Hawks were simply blocked by blue creatures though, I have a good feeling. One card we kept wanting to add was Elixir of Immortality. This card would not only be a great one to fetch up against the burn decks essentially costing them two cards , but it would also be a great way to reshuffle back in all the Squadron Hawk s that end up biting the dust.

We can even search for it again if we manage to draw our second Trinket Mage or end up bouncing our first with something like a Cryptic Command. There were multiple times when all we wanted was another Squadron Hawk or two to search up and equip with a Sword, but alas, they had all been slain. Furthermore, we were never that excited to draw the current two targets: Aether Spellbomb and Relic of Progenitus.

Sure, they have their uses, but they're very limited. I think in Modern especially, which is so open, I would prefer to have one Pithing Needle and one Elixir of Immortality.



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