In Photoshop, you can save your frame animation as an image sequence, QuickTime movie, or as separate files. See also Export video files or. Adding frames is the first step in creating an animation. If you have an image open, the Animation panel displays the image as the first frame in a. Each frame you add starts as a duplicate of the preceding frame. You then make changes to the frame using the Layers panel. Photoshop Extended Make sure the Animation panel is in frame animation mode.
Click the Duplicates Selected Frames button. Before you can work with a frame, you must select it as the current frame. The contents of the current frame appear in the document window. In the Animation panel, the current frame is indicated by a narrow border inside the shaded selection highlight around the frame thumbnail.
Selected frames are indicated by a shaded highlight around the frame thumbnails. Do one of the following:. Click a frame in the Animation panel. In the Animation panel, click the Selects Next Frame button to select the next frame in the series as the current frame. In the Animation panel, click the Selects Previous Frame button to select the previous frame in the series as the current frame. Press the little triangle to the left of the Bubble layer name: this will reveal the animation options: Position , Opacity and Style.
We need to make the bubbles float upwards. What you will need to do now is make sure the timeline is set to the start the blue tip with a red line running down it is the timeline control and select the stopwatch icon next to Position.
This will create what is known as a keyframe , which will tell Photoshop what are the key points of the animation. Move the timeline control to the very end and press the diamond icon next to the stopwatch to add another keyframe. To animate the bubbles so that they float upwards, you will need to select the Bubble layer and with the Move Tool V you will need to drag the entire image up to the top from the bottom. The image below demonstrates how the bubble image layer, which is long, needs to move.
When you zoom out enough, you will be able see the artboard and entire length of the bubble image, which will help the process. Now its time to animate the fish. In the Timeline panel, close the Bubbles timeline and expand the Fish one. All features in Photoshop Extended are part of Photoshop. Photoshop automatically adds or modifies a series of frames between two existing frames—varying the layer properties position, opacity, and styles evenly between the new frames to create the appearance of movement or transformation.
Photoshop automatically interpolates frames between the start and end frames, and the opacity of the layer is reduced evenly across the new frames. In addition to letting Photoshop interpolate frames in an animation, you can also create a hand-drawn frame-by-frame animation by painting on a blank video layer. Specify the size and background contents.
Make sure the pixel aspect ratio and dimensions are appropriate for the output of your animation. The color mode should be RGB. Make sure the Timeline panel is open. If necessary, click the downpointing arrow in the middle of the panel, choose Create Video Timeline from the menu, and then, click the button to the left of the arrow. If the Timeline panel is in frame animation mode, click the Convert To Video Timeline icon in the lower-left corner of the panel. Specify the duration and frame rate.
See Specify timeline duration and frame rate. Background layers cannot be animated. If you want to animate content, either convert the background layer to a normal layer or add any of the following:.
See Add layer masks. Move the current time indicator to the time or frame where you want to set the first keyframe. See Use keyframes to animate layer properties.
Click the triangle next to the layer name. Then, click the stopwatch to set the first keyframe for the layer property you want to animate. You can set keyframes for more than one layer property at a time. You can do one or more of the following:. For some types of animation, such as changing the color of an object, or completely changing the content in a frame, you need additional layers with the new content.
Add additional layers with content and edit their layer properties as needed. Move or trim the layer duration bar to specify when a layer appears in an animation. See Set the timeline area to preview. Use the controls in the Timeline panel to play the animation as you create it. Then preview the animation in your web browser. You can also preview the animation in the Save For Web dialog box. See Previewing video or timeline animations. You can save the animation as an animated GIF using the Save for Web command, or as an image sequence or video using the Render Video command.
You can animate different layer properties, such as Position, Opacity, and Style. Each change can occur independently of, or simultaneously with, other changes. You can animate position by adding a keyframe to the Position property, then moving the current time indicator and dragging the layer in the document window.
You can animate 3D properties, such as object and camera position. For more information, see Create 3D animations. To animate a property using keyframes, you must set at least two keyframes for that property. Otherwise, changes that you make to the layer property remain in effect for the duration of the layer.
When the stopwatch is active for a specific property, Photoshop automatically sets new keyframes whenever you change the current time and the property value. When the stopwatch is inactive for a property, the property has no keyframes. If you type a value for a layer property while the stopwatch is inactive, the value remains in effect for the duration of the layer. If you deselect the stopwatch, you will permanently delete all of the keyframes for that property.
Interpolation sometimes called tweening describes the process of filling in unknown values between two known values. In digital video and film, interpolation usually means generating new values between two keyframes.
Photoshop interpolates the frames between the two keyframes. Interpolation between keyframes can be used to animate movement, opacity, styles, and global lighting.
In the Timeline panel, the appearance of a keyframe depends on the interpolation method you choose for the interval between keyframes. Linear keyframe. Evenly changes the animated property from one keyframe to another. The one exception is the Layer Mask Position property which switches between enabled and disabled states abruptly.
Hold keyframe. Maintains the current property setting. This interpolation method is useful for strobe effects, or when you want layers to appear or disappear suddenly. Right-click a selected keyframe and choose either Linear Interpolation or Hold Interpolation from the Context menu. After you set the initial keyframe for a property, Photoshop displays the keyframe navigator, which you can use to move from keyframe to keyframe or to set or remove keyframes. When the keyframe navigator diamond is active yellow , the current-time indicator lies precisely at a keyframe for that layer property.
When the keyframe navigator diamond is inactive gray , the current-time indicator lies between keyframes.
0コメント